Hello!

I'm Raj Sri Shanker, a passionate software engineer and technical coordinator with expertise in game development, automation and augmented reality.


Background

I'm a software engineer with a decade of professional experience in the information technology industry. I graduated with a Bachelor of Commerce (B.Com.) in Information Technology Administration and Management from Ryerson University, where I gained skills in cybersecurity, C#, SQL, and technical business administration.I have professional game development experience within mobile and multi-platform release studios. My game development expertise focuses on gameplay, automation testing, build releases, live operations, and technical design feedback. I also have experience in the mixed reality industry with development in applications and web-based augmented reality. I competed in a plethora of game jams with a focus on production development and programming.I am a dedicated team member with a passion for software development and social impact. I am always eager to learn new technologies and tools and to apply my skills and knowledge to create innovative and user-friendly solutions. I am looking for new opportunities to grow and challenge myself as a software engineer and to make a positive difference in the world.


Skills

Programming Languages

  • C#

  • C++

  • JavaScript

  • Python

  • HTML

  • CSS

  • SQL

Engines / Frameworks

  • Unity

  • Unreal

  • Adobe Suites

  • Selenium

  • Cypress

  • WebXR

  • Maya

  • Blender

Tools

  • Git

  • Jira

  • Confluence

  • Notion

  • Microsoft Suites

  • SourceTree

  • Jenkins


Featured Projects

Sago Mini

Lead Mobile QA

Led testing for multiple products including Hair Salon 4, Toca Boca Jr. and Sago Mini World with internal and external collaboration. Introduced automation tooling AltTester for Unity engine and AirTest for iOS/Android devices within testing pipeline.


EverForest: Merge Adventure

QA Engineer | Technical Management Assoicate

Worked on the creating automation testing frameworks, helped setup and test build release systems, setup and managed live operations systems and procedures, and advised technical and design based feedback for the project.


Graffiti

Lead Developer

A geolocation based Android/iOS application using Augmented Reality technology to find and locate objects throughout the world.



Personal Projects

Augmented Reality Business Card

MindAR ✦ JavaScript/HTML/CSS ✦ Personal

A augmented reality based business card made using WebXR with Aframe and MindAR open source software written in JavaScript.


Sundai Showdown

Unity ✦ C# ✦ Game Jam

Developed the game with a team for GMTK Game Jam 2023. Designated as Lead Programmer and Producer.


Little Acorn Falls

Unity ✦ C# ✦ Game Jam

Developed the game with a team for Cozy Fall Game Jam 2022. Designated as Lead Programmer and Producer.


I Accidently Summoned Cthulhu...

Unity ✦ C# ✦ Game Jam

Developed the game with a team for WannaxYam Game Jam 2020. Designated as Lead Programmer and Producer.